Episode 128: Bastion’s in the Past…ion

From the parting mists steps a man, sallow eyes lit by the neon glow of a hundred distant city lights like a bowl of souls catching fire. He’s been to Hell and back, this man, and pain trails him in the night.

“Transistor,” the man they call Cameron whispers through the dark, “isn’t as good as Bastion.”

Well, Stephen “Never Shuts Up” Kelly has a more optimistic appraisal of the situation, and he gingerly attempts to step around the spoilers for Bryan’s sake. To further disillusion Cameron, Dark Souls 2 has bested him and nobody wants to play Titanfall; they’d rather talk in-depth about TV’s Arrow and its distinctly non-Marvel take on superheroes. This bores Cameron, as does brand new segment Stephen’s Haphazard Video Game Reviews… Yeah, which invites listeners and a rinky-dink tale of Sonic Advanced and a little bit of pinball. After all of these difficult times, it’s a wonder that Cameron wants to extend the podcast past its usual hour mark to discuss the nature of action adventure games and whether or not that genre actually makes any sense.

Direct link to the episode yaaaaaaay!

Opening song: Chalupa Pass, from Minimap and composed by coda.

Episode 41: Demons, Torches, and Scarecrows

Like a faithful dog, Disembodied Voices is still following you around and wagging its proverbial tail, so just pat it on the head and accept it. Diablo III and Torchlight are forced to share the spotlight as Stephen and Bryan explain why the former is good and Cameron tries to figure out why he doesn’t hate the latter. Speaking of figuring things out, Stephen can’t quite grasp why it pains him to watch other people play Sonic the Hedgehog 4: Episode II (or any Sonic game for that matter), and if psychiatrists wore hats, Cameron would put one on as he gets to the bottom of it. On the topic of psychosis, the Scarecrow sequences from Arkham Asylum are relived with spine-tingling horror and deemed super amazing. Diablo  III’s method of DRM rounds the podcast out, during which Stephen– sigh– plays the devil’s advocate. Your future awaits in Disembodied Voices Episode 41. Welcome to the next level.

[audio http://dl.dropbox.com/u/47796264/Disembodied%20Voices%20-%20Episode%2041.mp3]

Opening song: Test Dummy, originally from Mega Man 2 and remixed by AE.

Ending song: Atmosphere, originally from Sonic the Hedgehog 2 and remixed by halc.

Episode 20: Almost Exclusively, Constantly, 100% About Video Games

What do you get when you cross Stephen, Bryan, Zachary, and a podcast? Logically, it would probably be some weird hybrid monstrosity, but let’s go with Disembodied Voices instead! Revelations abound in this installment: Zachary turns out to be a madman on the dance floor via Just Dance 3, Stephen is accused of drug use for playing a Nyan Cat game, and it turns out the Joker was Luke Skywalker all along. Bring Your Own Topic returns, replacing the lamer Weekly Query, and a brand new segment– Why, That’s the Most (Insert Descriptor Here) Game I’ve Ever Played– is introduced. Download Disembodied Voices Episode 20 today! It might be a milestone or something.

[audio http://dl.dropbox.com/u/47796264/Disembodied%20Voices%20-%20Episode%2020.mp3]

Episode 18: Peter Molyneux is Dumb

It’s podcasting time with Stephen, Bryan, and Zachary! GameFly’s new Unlimited PC Play Beta is discussed along with the Dreamcast Game of the Month, Typing of the Dead. A weirdly deep journey through the nature of innovation, originality, and perhaps the human spirit itself comes next, followed by another episode of Because We’re Smarter Than Developers. Rounding the show out is the mysterious Kentuckian, back again from his underground bomb shelter to inform everyone about Batman: The Beverly Hillbillies. Be a winner: download Disembodied Voices Episode 18!

[audio http://dl.dropbox.com/u/24480952/Disembodied%20Voices%20-%20Episode%2018.mp3]