From the parting mists steps a man, sallow eyes lit by the neon glow of a hundred distant city lights like a bowl of souls catching fire. He’s been to Hell and back, this man, and pain trails him in the night.
“Transistor,” the man they call Cameron whispers through the dark, “isn’t as good as Bastion.”
Well, Stephen “Never Shuts Up” Kelly has a more optimistic appraisal of the situation, and he gingerly attempts to step around the spoilers for Bryan’s sake. To further disillusion Cameron, Dark Souls 2 has bested him and nobody wants to play Titanfall; they’d rather talk in-depth about TV’s Arrow and its distinctly non-Marvel take on superheroes. This bores Cameron, as does brand new segment Stephen’s Haphazard Video Game Reviews… Yeah, which invites listeners and a rinky-dink tale of Sonic Advanced and a little bit of pinball. After all of these difficult times, it’s a wonder that Cameron wants to extend the podcast past its usual hour mark to discuss the nature of action adventure games and whether or not that genre actually makes any sense.
If you’re in the niche category of people who play video games, watch movies, or eat food, then your needs will be well served during this episode Disembodied Voices. Stephen just finished an idyllic romp through Kirby: Triple Deluxe and Adventure Time Season 2, leaving him in a cloud of smiling butterflies that won’t last forever. Several superhero shows (including The West Wing) are suggested to fill the gap of exciting television drama, but Bryan’s only solution for gaming is World of Warcraft because power leveling to 90 is all-consuming. Not to be out-all-consumed, Zachary has devoted his life once again to a JRPG; his newest fancy is Grandia III, a PS2 classic that has been stealthy hanging out on his shelf for years. So then, dear listener, you are invited to stealthily hang out on the shelf of Disembodied Voices by listening in without the express knowledge of the panelists!
Cameron is sleeping on the floor of an airport, leaving everyone to pick up his slack (but hopefully not his unsanitary habits). As it turns out, however, a roomful of ferrets is no way to live a clean and virtuous life, and neither is xenophobia, forcing Stephen to confront two very important aspects of his worldview. As usual, Zachary’s worldview is firmly focused on Japan; specifically, on Tales of Xillia. Speaking of that country, Bryan has middling things to say about Skulls of the Shogun, which was developed in the west but is totally about shoguns. Fortunately, lots of fun stuff swoops in to save the day, including a spontaneous game of Name That Pokemon, qualitative assessments of Batman graphic novels, and Stephen’s RPG Maker title “Lair of Lobster Man”. It’s an especially good and goofy episode of Disembodied Voices, so don’t be a square; enter its domain!
If you’d like to experience the shoddy and heart-pounding survival horror game “Lair of Lobster Man” for yourself, here’s a download. Your computer will probably say that it’s malicious, but it seriously isn’t.
It’s the dawn of E3 and all the people in the video game stratosphere are running around like Red-Bull-fueled ants. Zachary fills us in on the Konami press conference, Cameron has misgivings about the stalling 3DS, Stephen talks a lot (probably too much) about game narrative, and Bryan reveals to the entire panel that he is, in truth, an aquatic vertebrate. This is clearly another action-packed episode, so go and download Disembodied Voices Episode 4; you can even subscribe on iTunes!