Ahoy, web surfers! Come closer, come closer, stay a while and listen. Disembodied Voices is not dead after all (oh snap, plot twist!) and there is all manner of wonderful thingies to talk about. For example, do you remember E3 2014? That crowded social gathering with all the moving pictures? The DV Cast has lots to say about it, particular concerning The Legend of Zelda Wii U. And old Bryan, you remember that wild man, right? He’s still Ragnarosing it up in Hearthstone and his loyal brother Stephen– the guy who makes the bad jokes, you know?– has become his pupil in training. Oh goodness, and then there’s the infamous Cameron Nutter, a gentleman who needs no introduction but got one anyway because it’s fun to mess with him. He’s stealing stuff as usual, but it least this time his criminal antics are being kept within Battlefield: Hardline. Finally there’s Zachary, back again performing for you, and Transistor gets a critical appraisal that kind of sums up every conversation this podcast has had about the game so far. Yes indeed, here in the suburban burg of Disembodied Voices you will find fun; not the musical group, but the emotional concept.
From the parting mists steps a man, sallow eyes lit by the neon glow of a hundred distant city lights like a bowl of souls catching fire. He’s been to Hell and back, this man, and pain trails him in the night.
“Transistor,” the man they call Cameron whispers through the dark, “isn’t as good as Bastion.”
Well, Stephen “Never Shuts Up” Kelly has a more optimistic appraisal of the situation, and he gingerly attempts to step around the spoilers for Bryan’s sake. To further disillusion Cameron, Dark Souls 2 has bested him and nobody wants to play Titanfall; they’d rather talk in-depth about TV’s Arrow and its distinctly non-Marvel take on superheroes. This bores Cameron, as does brand new segment Stephen’s Haphazard Video Game Reviews… Yeah, which invites listeners and a rinky-dink tale of Sonic Advanced and a little bit of pinball. After all of these difficult times, it’s a wonder that Cameron wants to extend the podcast past its usual hour mark to discuss the nature of action adventure games and whether or not that genre actually makes any sense.